The first thing you’ll notice is that this is probably the best looking game you’ve seen for the iPhone. Nikhil Dighe, associate producer for Need for Speed Shift, showed a preview of the game. From the stunning visuals to the extensive track and car lists, the game is sure to make every gear head happy. Need for Speed Shift, the hotly anticipated sequel to Need for Speed Undercover, looks to offer more gameplay, more replayability, more content to unlock, and improved well, everything. If you’ve ever wanted to play as Homer on a donut-obsessed rampage, this is your chance. During the demo, the combat was well balanced, the environments great, and the references to the show numerous. While we’d love to be able to play as the rest of the family, it’s understandable that EA wanted to keep the game focused. Lisa uses her jump rope and Marge and Maggie grant Homer improved fighting abilities and temporary invulnerability.įrom my initial look at the game, The Simpsons Arcade for the iPhone looks to be an authentic and fun brawler. Bart rides in and jumps on Homer’s back, shooting from his slingshot and taking out enemies. If you’re in a tough spot and confronted by a ton of enemies, finding one of these tokens can clear the stage quickly. Though not as full playable characters, you can find tokens throughout the game that will call on them to aid you in battle. According to Steve Robert, you can earn extra lives and continues by finding trophies hidden throughout the levels and beating the minigames sprinkled through the game.īut what of Bart, Lisa, Marge and Maggie? Well, they’re in the game, as well. The controls are simple too: there’s a touchpad D-pad in the corner and a couple buttons on the right. Just like in the original arcade, you can pick up weapons and interact with the environment to a limited degree. Burns).Īs a brawler, Homer has a full range of attacks at his disposal, including punches, shoulder charges, belly flops, etc. Snowball II runs past you at one point and you’ll eventually do battle with Chief Wiggum and Mayor Quimby (both of whom have been bribed by Mr. On the first level in the streets of Springfield, you’ll see Moe idly standing on the side of the street outside his bar. As Homer, you’ll confront iconic bosses, mini bosses, and NPCs straight from the show. Spore Creatures will be compatible with all versions of the iPhone and iPod touch.Įach of the six levels features an iconic environment like the Springfield Mall, Krustyland, and Mr. While Spore Creatures lacks multiplayer, EA is confident that the customizable abilities of the creatures (thanks to Spore’s innovative Creature Creator) and the wealth of things to explore will keep players interested. Each has its own unique creatures to encounter. The zones are varied too, from beach areas to forests to icy tundra. You’ll encounter new parts to attach to your creature and develop its skills. Throughout gameplay, you can evolve three times and reach new zones. During the demo, Kam showed that in order to get past a boulder, her creature needed to develop legs and pull the rock away. You’ll also encounter puzzles that will unlock new areas to explore or allow you to defeat “epic creatures” you’ll encounter in certain areas. You can befriend creatures or attack and eat them each strategy has advantages and disadvantages. You’ll have to eat creatures smaller than yours to stay alive and collect their DNA to evolve. The full retail version contains up to four times more items to use to make your creatures and sells for $9.99.The game begins when your creature makes its first tepid steps onto land. Please note this review was based on the free trial version of the Creature Creator. Within seconds of starting this editor, a new fully working creation can be roaming around your computer screen. The sheer ease of creation makes this editor unlike any other on the market, and the fact that it's going to be so seamlessly intertwined within a full working game makes it that much more amazing and entertaining. These longer videos are easy to upload to to share with the rest of the world. You can also record longer movies, thanks to a partnership with. In this mode it becomes possible to capture not only still photographs of the creature, but also record small animations that are playable on any computer. Once your creature is ready, you can set it out on a test drive of sorts to see how the animal moves and behaves. Applying colors in the paint shop are done automatically via "procedural generation," which is a fancy way of saying the computer handles all the intricate details to make your creature look fantastic. After tweaking all your additions to the creature, it's time to add some color to the skin and see how it looks in motion.
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